I can correct the pose manually to make it look better, but it's still not quite right. This has a knock-on effect when it comes to using animations from the Unity asset store, as the rotations of these joints are effectively offset. Instead, it looks like the legs a spread apart a little, and the toes point outwards. posing, skin textures, it into more realistic shape (which isnt easy and very time. However, I'm having issues when it comes to animating the characters, as Unity Mecanim isn't putting the characters into an exact T-pose when I use the humanoid rig. Download Genesis 8 characters, clothing, poses, scenes, and more. I've got a fairly decent workflow going to work with the characters, using special shaders for double-sided materials and hair, and everything's looking fantastic! I'm using Daz Studio Genesis 8 characters for a Unity project in order to create immersive scenes that the participant can interact with.
0 Comments
Leave a Reply. |